|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Bijection2D | |
|---|---|
| math.geom2d.transform | Hieararchy of planar transforms, and implementation of common transforms like rotations, translations, reflections or scalings. |
| Uses of Bijection2D in math.geom2d.transform |
|---|
| Subinterfaces of Bijection2D in math.geom2d.transform | |
|---|---|
interface |
AffineTransform2D
Represents any transform which can be expressed via a 3x3 matrix with the last row equal to [0 0 1]. |
interface |
Isometry2D
Represents an affine planar transform which preserves length ratios and (unoriented) angles. |
interface |
LinearTransform2D
An affine transform without translation part, i.e. the last column equals [0 0 0 1]. |
interface |
Motion2D
Represents an affine planar transform which preserves distances and oriented angles. |
interface |
Similarity2D
A similarity is a transformation which conserves lengths ratios and angles (not necessarily oriented). |
| Classes in math.geom2d.transform that implement Bijection2D | |
|---|---|
class |
AbstractAffineTransform2D
Base class for generic affine transforms in the plane. |
static class |
AbstractAffineTransform2D.Identity2D
|
class |
GenericAffineTransform2D
An implementation of IAffineTransform2D which uses an internal matrix for storing transform parameters. |
class |
GlideReflection2D
A glide reflection is generated by applying first a reflection along a line, then a translation in the direction given by the line. |
class |
Homothecy2D
Defines a homothetic transform. |
class |
LinearHomothecy2D
Defines a homothetic transform centered on the origin. |
class |
LinearLineReflection2D
|
class |
LinearRotation2D
A rotation without translation part. |
class |
LineReflection2D
interface for projections in the plane : projections on a line, on a circle, ... |
class |
PointSymmetry2D
Transform each point with its symmetric with respect to a point. |
class |
Rotation2D
Rotate a shape around a point with a given angle. |
class |
Scaling2D
Scales a shape in the 2 main directions of the axis, centered at the origin. |
class |
Translation2D
Transform each point by translating it by a given vector. |
| Methods in math.geom2d.transform that return Bijection2D | |
|---|---|
Bijection2D |
Bijection2D.getInverseTransform()
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||