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straight lines,
line segments, or rays.
See:
Description
| Interface Summary | |
|---|---|
| LinearElement2D | A continuous linear shape, like a straight line, a line segment or a ray. |
| LinearShape2D | A curve that can be inscribed in a straight line, like a ray, a straight line, or a line segment. |
| Class Summary | |
|---|---|
| AbstractLine2D | Base class for straight curves, such as straight lines, rays, or edges. |
| InvertedRay2D | Inverted ray is defined from an origin and a direction vector. |
| Line2D | Line object defined from 2 points. |
| LineArc2D | LineArc2D is a generic class to represent edges, straight lines, and rays. |
| LineSegment2D | Line segment, defined as the set of points located between the two end points. |
| Ray2D | Ray, or half-line, defined from an origin and a direction vector. |
| StraightLine2D | Implementation of a straight line. |
| Exception Summary | |
|---|---|
| DegeneratedLine2DException | A degenerated line, whose direction vector is undefined, had been encountered. |
Implementations of 'linear shapes', i.e. curves which can be embedded into a
straight lines, like straight lines,
line segments, or rays.
The base interface is LinearShape2D.
The class AbstractLine2D is an implementation skeleton for several
other linear shapes.
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