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Packages that use math.geom2d.line | |
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math.geom2d | Planar geometry toolbox. |
math.geom2d.circulinear.buffer | Computation of buffer for circulinear shapes. |
math.geom2d.conic | Definition of various conic curves like circles, ellipses, parabolas and hyperbolas, and their respective arcs. |
math.geom2d.curve | Curves interface hierarchy, and implementations of curve sets and various poly-curves. |
math.geom2d.grid | Infinite grids with various geometries (square, triangle). |
math.geom2d.line |
Implementations of 'linear shapes', i.e. curves which can be embedded into a
straight lines, like straight lines ,
line segments , or rays . |
math.geom2d.polygon | Definitions and implementations of shapes composed several line segments: polylines, rings, polygons. |
math.geom2d.spline | Bezier curves, and more generally polynomial curves. |
math.geom3d.line | Spatial geometry toolbox. |
Classes in math.geom2d.line used by math.geom2d | |
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LinearShape2D
A curve that can be inscribed in a straight line, like a ray, a straight line, or a line segment. |
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StraightLine2D
Implementation of a straight line. |
Classes in math.geom2d.line used by math.geom2d.circulinear.buffer | |
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LineSegment2D
Line segment, defined as the set of points located between the two end points. |
Classes in math.geom2d.line used by math.geom2d.conic | |
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LinearShape2D
A curve that can be inscribed in a straight line, like a ray, a straight line, or a line segment. |
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StraightLine2D
Implementation of a straight line. |
Classes in math.geom2d.line used by math.geom2d.curve | |
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LinearShape2D
A curve that can be inscribed in a straight line, like a ray, a straight line, or a line segment. |
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StraightLine2D
Implementation of a straight line. |
Classes in math.geom2d.line used by math.geom2d.grid | |
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LineSegment2D
Line segment, defined as the set of points located between the two end points. |
Classes in math.geom2d.line used by math.geom2d.line | |
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AbstractLine2D
Base class for straight curves, such as straight lines, rays, or edges. |
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InvertedRay2D
Inverted ray is defined from an origin and a direction vector. |
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Line2D
Line object defined from 2 points. |
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LineArc2D
LineArc2D is a generic class to represent edges, straight lines, and rays. |
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LinearElement2D
A continuous linear shape, like a straight line, a line segment or a ray. |
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LinearShape2D
A curve that can be inscribed in a straight line, like a ray, a straight line, or a line segment. |
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LineSegment2D
Line segment, defined as the set of points located between the two end points. |
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Ray2D
Ray, or half-line, defined from an origin and a direction vector. |
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StraightLine2D
Implementation of a straight line. |
Classes in math.geom2d.line used by math.geom2d.polygon | |
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LinearShape2D
A curve that can be inscribed in a straight line, like a ray, a straight line, or a line segment. |
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LineSegment2D
Line segment, defined as the set of points located between the two end points. |
Classes in math.geom2d.line used by math.geom2d.spline | |
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LinearShape2D
A curve that can be inscribed in a straight line, like a ray, a straight line, or a line segment. |
Classes in math.geom2d.line used by math.geom3d.line | |
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StraightLine2D
Implementation of a straight line. |
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